Commissioned by the Gdansk University of Technology Library, I created the visual identity and assets for a campus game, designed to educate the students on the history of the University. For the posters I used archival photography and iconography illustrating their respective fields that I designed for this purpose.
Puzzle design
Part of the project was creating a puzzle illustrating the campus; the image on the box lacked the illustrations of buildings taking part in the games, making it a clue that needed to be completed.
Promotional assets
All of the assets used to promote the event were created by me, or followed the visual guidelines that I designed. This included both digital and printed promotional materials.